Minit Game

(video game) Minit is an adventure video game developed by Jan Willem Nijman, co-founder and one-half of Vlambeer; Kitty Calis, who contributed to Horizon Zero Dawn; Jukio Kallio, a freelance composer; and Dominik Johann, art director of Crows Crows Crows. The game is published by Devolver Digital and was released on April 3, 2018 for. Minit is a peculiar little adventure played sixty. Seconds at a time. Journey outside the comfort of. Your home to help unusual folk, uncover countless. Secrets and overcome dangerous foes, all in hopes. Of lifting a rather unfortunate curse that. Ends each day after just one minute.

Minit
Publisher(s)Devolver Digital
Designer(s)
  • Kitty Calis
  • Dominik Johann
Artist(s)
Composer(s)Jukio Kallio
EngineGameMaker: Studio
Platform(s)
Release
  • Linux, macOS, Microsoft Windows, PlayStation 4, Xbox One
  • April 3, 2018
  • Nintendo Switch
  • August 9, 2018
  • Android, iOS
  • June 27, 2019
Genre(s)Adventure
Mode(s)Single-player

Minit is an adventure video game developed by Jan Willem Nijman, co-founder and one-half of Vlambeer; Kitty Calis, who contributed to Horizon Zero Dawn; Jukio Kallio, a freelance composer; and Dominik Johann, art director of Crows Crows Crows.[1] The game is published by Devolver Digital and was released on April 3, 2018 for Windows, macOS, Linux, Xbox One, and PlayStation 4. On May 11, 2018, a Nintendo Switch version was announced on the first episode of Indie World, a web series from Nintendo of Japan that showcases indie games coming to the Japanese Nintendo eShop.[2] It was released for the Nintendo Switch August 9, 2018.[3] It also came out for mobile devices in June 2019.[4] The game's premise is that each of the player's lives only lasts for one minute, resulting in 'a peculiar little adventure played sixty seconds at a time'.[5] With each interval, the player will learn more about the environment.[6] A demo for the game was presented at E3 2017.[1]

Gameplay[edit]

Minit Game

The gameplay of Minit consists of sixty-second lives in which the player attempts to uncover mysteries and lift a curse.[6] Gameplay progresses by the player keeping all items they have collected during each of their sixty-second lives.

Reception[edit]

Aggregate score
AggregatorScore
MetacriticPC: 79/100[7]
PS4: 81/100[8]
XONE: 74/100[9]
NS: 80/100[10]

Download the VPK and install it on your hacked PS Vita. Download the patch and extract it anywhere. Open your newly created patch folder. If you have the Steam version of Minit, right click on it - Manage - Browse local files. Otherwise, find the folder in which Minit is installed. Copy data.win to your patch folder, and execute applypatch.bat. About This Game Minit is a peculiar little adventure played sixty seconds at a time. Journey outside the comfort of your home to help unusual folk, uncover countless secrets, and overcome dangerous foes, all in hopes of lifting a rather unfortunate curse that ends each day after just one minute. A unique indie delight designed to be played in one-minute sessions. Here’s what Steve said in his Minit review. Minit is an experimental game at heart, and in many ways it’s a.

Review score
PublicationScore
TouchArcade[11]
MinitMinit game map

Accolades[edit]

YearAwardCategoryResultRef
2018Develop AwardsGameplay InnovationNominated[12]
Golden Joystick AwardsBest Indie GameNominated[13][14]
Titanium AwardsNominated[15]
2019New York Game AwardsStatue of Liberty Award for Best WorldNominated[16]
22nd Annual D.I.C.E. AwardsOutstanding Achievement for an Independent GameNominated[17]
National Academy of Video Game Trade Reviewers AwardsGame, Original FamilyNominated[18]
Independent Games Festival AwardsSeumas McNally Grand PrizeNominated[19]
2019 G.A.N.G. AwardsG.A.N.G. / MAGFEST People's Choice AwardNominated[20]
15th British Academy Games AwardsGame DesignNominated[21]
Minot game and fish

See also[edit]

  • The Legend of Zelda: Majora's Mask, another game that features specific in-game times
  • Half-Minute Hero, another game in which you have a short, definite timespan to accomplish tasks and advance the story

References[edit]

  1. ^ abCampbell, Colin (June 13, 2017). 'You're going to want to find some time for Minit'. Polygon. Vox Media. Retrieved June 18, 2017.
  2. ^JP, Nintendo (May 10, 2018). 'Minit [Indie World 2018.5.11]'. YouTube. Retrieved May 11, 2018.
  3. ^'Minit for Nintendo Switch - Nintendo Game Details'. www.nintendo.com. Retrieved October 13, 2019.
  4. ^'Minit'. App Store. Retrieved October 13, 2019.
  5. ^Donnelly, Joe (January 25, 2017). 'Minit is a new '60-second adventure' from an indie supergroup and Devolver Digital'. PC Gamer. Future US. Retrieved June 18, 2017.
  6. ^ abWarr, Philippa (February 1, 2017). 'Use tiny time loops to lift a curse in Minit'. Rock Paper Shotgun. Gamer Network. Retrieved June 18, 2017.
  7. ^'Minit for PC Reviews'. Metacritic. CBS Interactive. Retrieved May 12, 2020.
  8. ^'Minit for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved May 12, 2020.
  9. ^'Minit for Xbox One Reviews'. Metacritic. CBS Interactive. Retrieved May 12, 2020.
  10. ^'Minit for Switch Reviews'. Metacritic. CBS Interactive. Retrieved May 12, 2020.
  11. ^Madnani, Mikhail (June 27, 2019). ''MINIT' Review – Minute To Win It'. TouchArcade. Retrieved May 12, 2020.
  12. ^MCV staff (May 21, 2018). 'Announcing the Develop Awards 2018 nominations shortlist'. MCV. Future plc. Retrieved September 4, 2018.
  13. ^Hoggins, Tom (September 24, 2018). 'Golden Joysticks 2018 nominees announced, voting open now'. The Daily Telegraph. Retrieved October 7, 2018.
  14. ^Sheridan, Connor (November 16, 2018). 'Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale'. GamesRadar+. Future plc. Retrieved November 17, 2018.
  15. ^'Titanium Awards 2018'. Fun & Serious Game Festival. December 10, 2018. Archived from the original on July 7, 2019. Retrieved November 7, 2019.
  16. ^Keyes, Rob (January 3, 2019). '2018 New York Game Awards Nominees Revealed'. Screen Rant. Valnet, Inc. Retrieved January 7, 2019.
  17. ^Makuch, Eddie (January 10, 2019). 'God Of War, Spider-Man Lead DICE Awards; Here's All The Nominees'. GameSpot. CBS Interactive. Retrieved January 14, 2019.
  18. ^'Nominee List for 2018'. National Academy of Video Game Trade Reviewers. February 11, 2019. Archived from the original on February 13, 2019. Retrieved February 15, 2019.
  19. ^Fogel, Stephanie (January 3, 2019). ''Return of the Obra Dinn' Leads IGF Awards Nominees'. Variety. Penske Media Corporation. Retrieved January 7, 2019.
  20. ^Fogel, Stefanie (March 21, 2019). ''God of War' Wins Six G.A.N.G. Awards, Including Audio of the Year'. Variety. Penske Media Corporation. Retrieved March 22, 2019.
  21. ^Fogel, Stefanie (March 14, 2019). ''God of War,' 'Red Dead 2' Lead BAFTA Game Awards Nominations'. Variety. Penske Media Corporation. Retrieved March 15, 2019.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Minit_(video_game)&oldid=1034745184'

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Minit

Go To

A peculiar little adventure played sixty seconds at a time.
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Minit is a video game developed by Devolver Digital and released on PC, Xbox One, and PS4 on 3 April, 2018, with a release for the Nintendo Switch set for later in the year.

In Minit, the player controls a normal person who stumbles on a cursed sword; at the end of every minute thereafter, the person dies and returns to their home, in perfect health minus the time over their head. The player must explore the environment and make what progress they can in sixty-second intervals in order to lift the curse.

On February 18, 2021, a spin-off was released: Minit Fun Racer, a Racing Game. 100% of its proceeds go directly to charity, making it a fun racer AND a fundraiser.

Wiki

Minit Game Wiki

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Minit Game Review

This game has examples of:

  • Ability Required to Proceed: The player has to find different items in order to overcome various obstacles. As an example, the player starts with most routes past their house blocked by shrubbery, which can be cut and moved past once they acquire the sword.
  • All Deserts Have Cacti: The flat, endless sand of the game's desert is littered with cacti.
  • BFS: The Sword is as big as the player character, and the Mega Sword is wider as well.
  • Blackout Basement: Several areas are pitch dark, and without a flashlight the only thing you can see is yourself.
  • Bragging Rights Reward: Completing the game 100% unlocks Mary's Mode, which removes the timer. It can be useful if you're trying for the minimal runs achievement, but other than that there's not much to do with it.
  • Broken Bridge: The various Ability Required to Proceed obstacles, one of which is a literal broken bridge between the factory and hotel.
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  • Cartoon Creature: All of the characters fall somewhere on a scale between humanoid and animalian, with only a handful fitting firmly in either end. The player character itself is mostly humanoid, but for a beak of some sort.
  • Cave Behind the Falls: One of the coins can be found by entering a waterfall.
  • Charged Attack: Throwing the sword, once unlocked, requires the attack button to be held down for a brief period.
  • Checkpoint: There are four buildings that can become your respawn point, which relieves a lot of time pressure when you need to complete tasks in certain areas of the map.
  • Collection Sidequest: Nineteen coins are scattered across the land. Collecting seven allows you to get the Sprint Shoes, and collecting all of them awards you a Heart Container.
  • Curse: The player character falls victim to one when they pick up the Sword; they will die and come back to life every minute.
  • Dark Reprise: The final area's theme is a dark, dramatic reprise of the first's.
  • Death Is a Slap on the Wrist: Death comes with no penalty beyond returning you to a house and resetting any mission you only went halfway on.
  • Deliberately Monochrome: The game is rendered entirely in black and white pixels, presumably to save on production time and cost.
  • Developers' Foresight: If you beat the Second Run by going to the toilet as soon as possible to flush the sword, skipping a large chunk of the endgame in the process, the game acknowledges it by displaying 'Shortcut' on the ending screen.
  • 11th-Hour Superpower: The Mega Sword deals more damage and is obtained just before the final boss.
  • End Game Results Screen: A final screen pops up once you complete the game, showing the mode, the number of runs, percentage of items collected, and time taken.
  • Exact Time to Failure: A timer at the top of the screen shows how many seconds you have until you die.
  • Final Boss: The boss of the factory mass-producing the cursed swords objects to you interfering with his plans and fights you. Defeating him breaks the curse for good.
  • Fog Feet: The ghosts take the form of heads with wispy lower halves.
  • Gainax Ending: After defeating the final boss and shutting down the factory, the game jumps to the credit roll upon flushing the broken sword down a toilet.
  • Grimy Water: The polluted water near the factory will damage you if you attempt to swim in it.
  • 'Groundhog Day' Loop: Zig-zagged. Enemies and terrain elements are reset every time you die, as well as tasks that have only partly been completed, but completing sidequests and gathering items are kept progress.
  • Heart Container: Six of them scattered across the world, each allowing you to take one more hit before dying.
  • Hearts Are Health: Keeping with its retro styling, your health is represented as hearts.
  • Heroes Love Dogs: The player character has a pet dog. Bringing it a bone you find in a graveyard nets you a Heart Container.
  • Hidden Agenda Villain: The reasons behind the factory boss producing a shit-ton of cursed swords are never elaborated upon.
  • Letting the Air Out of the Band: Picking up the sword has item get note falter and pewter out, and is quickly replaced by rapid clock ticks.
  • Limited Loadout: Of the items that can be directly used, only one can be held at a time, meaning you'll need to return to your house and put down your sword to pick up your watering can or camera.
  • Madness Mantra: One room in the game is crammed full of signs that all say the same thing: 'Factories are bad'.
  • Metroidvania: The game world is pretty interconnected and lacks level breaks. The player becomes stronger and better able to overcome obstacles by exploring and finding different items.
  • Money for Nothing: There are nineteen coins that can be found throughout the game, and they can only be used to acquire two things: for seven, the Sprint Shoes, and for all nineteen, a heart. Weirdly, the merchants don't even take the money once you can afford their products.
  • New Game+: Beating the game unlocks the Second Run, which ups the difficulty by lowering the time of one life from sixty seconds to forty. Additionally, some items and enemies have shifted locations, meaning players can't rely entirely on their own memories. Finally, the player becomes a One-Hit-Point Wonder and every heart they pick up (except for the one they can buy for 19 coins) shatters instead of granting more HP.
  • No Name Given: None of the characters have names with the exception of a ghost named Mary.
  • Now You Tell Me: The warning to not touch the sword appears in the second run, and you need to collect the sword to read said message.
  • One-Winged Angel: The factory boss fights you by absorbing the power of all of his swords, turning into a living bundle of swords that shoots out other swords.
  • Our Ghosts Are Different: Finding a haunted house and moving up or down the stairs to the correct floor will turn the bone piles scattered throughout the world into ghosts that give hints about different puzzles.
  • Parrying Bullets: Your character can stop arrows and other projectiles by hitting them with their sword.
  • Pig Man: Several of the staff of The Factory, including the boss, make pig-like snorting noises when speaking.
  • Precision-Guided Boomerang: Once thrown, the sword will always return to your hand, allowing it to hit enemies twice.
  • Rambling Old Man Monologue: A person by the sea will tell you where you can find some treasure, but only after you listen to them vveeeeerryyyyy ssllooooowwllyyyyy talk about how much they love the ocean. Learning those directions will likely necessitate that player put aside a full minute's run just for that purpose.
  • Right on Queue: When the player enters the factory, the receptionist directs them to customer service, which has an expansive line. Wait as long as you're able to, but it will never move.
  • Sprint Shoes: Shoes that increase your running speed can be acquired from a store once you've found seven coins.
  • Throwing Your Sword Always Works: The player can acquire a glove that lets them throw their sword after a brief charging period.
  • Timed Mission: You only have sixty seconds at a time to accomplish any of the tasks before you. This is reduced to forty in Second Run mode.
  • Threatening Shark: Trying to swim into certain areas of the ocean will result in a shark chasing after you. It moves faster than you can swim, can follow you between screens, and can take you down in one hit.
  • Version-Exclusive Content: The PC version includes a camera item, which you can use to take pictures and later view them on a website. The console versions of the game replace the camera with a press pass.
  • Waiting Puzzle: One of the coins can only be collected after waiting in a certain area for a while.
  • Warp Whistle: There's a televator network that can transport you between four locations on the map.

Minit Game Map

Index