Wall E Video Game

R/WallETheVideoGame: Wall-E The Video Game. Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts. Wall-E won the Milthon award 2008 “Best console game” at the French Show “Festival du jeu video”, and was nominated twice by Gamespot in the categories: “Most Surprisingly Good Game Special Achievement 2008” and “Better Use of a Creative License Special Achievement”. WALL.E sold 935.000 units to date. Based on the 2008 computer animated film from Pixar Animation Studios, the video game version of WALL-E involves playing as the lonely robot as he navigates a trash-tainted world and begins an unlikely trek across the cosmos.

This is the talk page for discussing improvements to the WALL-E (video game) article.
This is not a forum for general discussion of the article's subject.
  • Put new text under old text. Click here to start a new topic.
  • Sign your posts by typing four tildes (~~~~).
  • New to Wikipedia? Welcome! Learn to edit; get help.
  • Be polite and avoid personal attacks
  • Seek dispute resolution if needed
Article policies
Find sources:Google (books·news·newspapers·scholar·free images·WP refs) ·FENS·JSTOR·NYT·TWL
Wall E Video Game
This article is of interest to the following WikiProjects:
WikiProject Video games(Rated Start-class, Low-importance)
This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
StartThis article has been rated as Start-Class on the project's quality scale.
LowThis article has been rated as Low-importance on the project's importance scale.
A request for a screenshot has been made to help better illustrate the article. (VG images department)
FYI
AfDs
  • Diana Burnwood (6 participants)
  • Ultrasoft (4 participants)
  • Towdie (5 participants)
  • List of Presidents of Nintendo (7 participants)
  • Makoto Uchida (game developer) (5 participants)
  • Colorsport VIII (2 participants; relisted)
  • WonderKing Online (3 participants; relisted)
  • IndieGala (11 participants)
  • Popplio (21 participants)
  • List of League of Legends media (nom)
  • Star Control 3 (nom)
  • PlayStation (console) (nom)
  • Castle Wolfenstein (nom)
  • Bubsy 3D (nom)
  • Alanah Pearce (nom)
  • Pixel Force: Left 4 Dead (nom)
  • Twintelle (start)
  • Defiant Development (start)
  • Crazy Taxi: Fare Wars (nom)
  • Fantasy Earth Zero (start)
  • Cry On (nom)
  • Spry Fox, LLC v. Lolapps, Inc. (start)
  • Crash Bandicoot (video game) (rev)
  • Shadow of the Colossus (nom)
  • Legend Entertainment (rev)
  • Descent (unreleased video game) (rev)
  • Embodiment of Scarlet Devil (rev)
Articles that need...
  • assessment (8) (9)
  • cleanup (17)
  • cover art (1,181)
  • infoboxes (71)
  • infobox params removed (0)
  • reassessment (0)
  • screenshots (7,932)
  • photos (59)
  • translation from jawp (135)
WikiProject Animation / Pixar(Rated Start-class, Low-importance)
This article is within the scope of WikiProject Animation, a collaborative effort to build an encyclopedic guide to animation on Wikipedia. If you would like to participate, you can edit the article attached to this page, help out with the open tasks, or contribute to the discussion.
StartThis article has been rated as Start-Class on the project's quality scale.
This article has not yet been checked against the criteria for B-Class status:
  1. Referencing and citation: not checked
  2. Coverage and accuracy: not checked
  3. Structure: not checked
  4. Grammar and style: not checked
  5. Supporting materials: not checked
  6. Accessibility: not checked

To fill out this checklist, please add the following code to the template call:

| b1 <!--Referencing & citations--> = <yes/no>
| b2 <!--Coverage & accuracy --> = <yes/no>
| b3 <!--Structure --> = <yes/no>
| b4 <!--Grammar & style --> = <yes/no>
| b5 <!--Supporting materials --> = <yes/no>
| b6 <!--Accessibility --> = <yes/no>
assessing the article against each criterion.
LowThis article has been rated as Low-importance on the project's importance scale.
This article is supported by the Pixar work group (marked as Low-importance).
WikiProject Apple Inc.(Rated Start-class, Low-importance)
This article is within the scope of WikiProject Apple Inc., a collaborative effort to improve the coverage of Apple, Macintosh, iOS and related topics on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
StartThis article has been rated as Start-Class on the project's quality scale.
This article has not yet been checked against the criteria for B-Class status:
  1. Referencing and citation: not checked
  2. Coverage and accuracy: not checked
  3. Structure: not checked
  4. Grammar and style: not checked
  5. Supporting materials: not checked
  6. Accessibility: not checked

To fill out this checklist, please add the following code to the template call:

| b1 <!--Referencing & citations--> = <yes/no>
| b2 <!--Coverage & accuracy --> = <yes/no>
| b3 <!--Structure --> = <yes/no>
| b4 <!--Grammar & style --> = <yes/no>
| b5 <!--Supporting materials --> = <yes/no>
| b6 <!--Accessibility --> = <yes/no>
assessing the article against each criterion.
LowThis article has been rated as Low-importance on the project's importance scale.
This article has been automatically rated by a bot or other tool because one or more other projects use this class. Please ensure the assessment is correct before removing the |auto= parameter.
Contribute to the project:

Here are some tasks awaiting attention:
  • Article requests :See here.
  • Assess : Update the classification of articles in Category:Unassessed Apple Inc. articles and Category:Unknown-importance Apple Inc. articles. Assess all C and B class articles against the B-Class checklist. See the category. Be sure to add the articles to any appropriate task forces.
  • Citing sources :Apple Inc., Steve Jobs, Steve Wozniak, Apple II series
  • Cleanup :iOS (iPhone OS 1, iPhone OS 2, iPhone OS 3, iOS 4, iOS 5), iTunes (iTunes Store, App Store (iOS) (iOS SDK), iBookstore), iChat, iPhoto, iMovie, GarageBand, iLife, iWork, Pages, Keynote (presentation software)
  • Copyedit :
  • Expand :Xserve, OS X Server, iMac, Force Touch
  • Infobox :Category:Apple Inc. articles needing an infobox
  • NPOV :
  • Orphans :
  • Photo :Category:Apple Inc. articles needing photograph, Category:Apple Inc. articles needing screenshot
  • Stubs :Macintosh stubs, Macintosh software stubs, More...
  • Update :Snow Leopard
  • Verify : Double check the classification of articles in Category:Automatically assessed Apple Inc. articles and remove the '|auto=yes' parameter. Be sure to add the articles to any appropriate task forces.
  • Other : *Current discussions (XFD's, mergers, etc.):

Gameplay Additions[edit]

Can someone add what the game is besides the differences between the versions? Bab (talk) 23:28, 31 December 2008 (UTC)

I don't believe enough adults played this game to warrant someone (qualified) to add such content on Wikipedia anytime soon. I wish I could play the game myself, but I neither have the financial support nor do I know anyone who is interested in getting this game on any format. Hope(N Forever) (talk) 19:13, 25 June 2009 (UTC)

Staff Roll[edit]

Created by John WilliamsRobot Voice: Fan Gin, Mommy TrapSpecial Thanks to Pete Doctor

Congratulations[edit]

Your Robot Level: Running Lines

Developed by[edit]

Published by[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Talk:WALL-E_(video_game)&oldid=550954232'

Wall E Video Game Similar Games

Review: Wall-E: The Video Game

A few weeks before writing this review I reviewed Kung Fu Panda, which renewed my confidence in movie-to-game conversions despite its few flaws. Unfortunately, the faith didn’t last long as I played through Wall-E. Another movie-based game to be released on consoles this summer and another poor movie-to-game tie-in.

Being based on the movie, the story had great potential for a game and thankfully it sticks to the plot well: Mankind has left Earth and somebody forgot to turn off the last robot, Waste Allocation Load Lifter Earth-Class – or WALL-E for short. After hundreds of years of loneliness, doing what he was built for, WALL-E meets a search robot called EVE, who he instantly falls in love with. Once EVE retrieves the plant life she was after, she leaves WALL-E; but our little hero doesn’t give up hope as he jumps onto the spaceship which has taken EVE away.

Both WALL-E and EVE are playable characters within the game, though there are major differences between the two. As WALL-E, the camera angle is horrible. I found it a constant struggle battling with the camera to see where I was going at times, and the camera angle resulted in the majority of my deaths during the game, especially during puzzles. One of the plus points of controlling WALL-E is his ability to morph into a box, which comes in useful for a lot of the challenges throughout the game.

Also, you don’t seem to be doing much as WALL-E; following straight paths, avoiding obstacles and hazards, finding items for the vending machines and building cubes. Fair enough WALL-E’s been doing it for a hundred years, but it’s not really my idea of fun, my idea of fun is more like playing with EVE (whatever floats your boat Dave – Ed).

As EVE, the gameplay is a huge improvement on WALL-E. You have almost total freedom flying around, shooting at enemies and scanning various objects which are more challenging to find. Another advantage of using EVE is the timed levels in which you have to reach the checkpoint within the time limit, otherwise you fail the challenge.

The major flaw with WALL-E is the bugs, and I’m not talking about the cockroach. I found myself many-a-time getting frustrated at simple obstacles such as a trampoline bounce, where I’d always end up too far or not far enough from the platform – and the magnetic walls – in which I suddenly felt myself flying off in random directions and dieing.

I wouldn’t normally moan about loading screens, but when it’s the same bright red and blue BnL (Buy-N-Large) logo moving in different patterns, you really have to question the developers. Not only does the logo appear on loading screens, but it also appears throughout the game at every save point. Surely something better looking could have been used rather than the BnL logo?

Throughout the game, players are expected to collect numerous items including radios, suitcases, tokens, souvenirs and sketchbooks. Quite cleverly the souvenirs are of Toy Story characters (such as Buzz Lightyear and Woody), though the thrill of unlocking content isn’t exciting, players will find themselves unlocking concept art, multiplayer levels and secret areas every few minutes. It doesn’t help that the unlocked content itself is boring to look at, watch and the multiplayer levels and secret areas aren’t even fun to play.

Quite surprisingly, WALL-E contains multiplayer and a few co-op levels. However, (and you probably guessed it) they’re dreadful and, dare I say it, pointless. Capturing rings, gunning your opponents down and keeping hold of a cube for as long as possible will not appeal to the average gamer. Unsurprisingly, the whole multiplayer side of WALL-E can only be played locally and it’s not exactly a game you’d invite your friends over for.

The control system is probably one of the better aspects of WALL-E. Players can easily enter precision mode as WALL-E or EVE, (which comes in very handy as free-aim doesn’t seem to work well unless the enemy is standing still) and the simple car-like controls for EVE are really easy to get used to, despite the game’s rather weak tutorials.

Visually, the game is very weak and if I’m totally honest, worse than some of the Xbox Live Arcade titles available. The textures look awful and the constantly dropping framerate doesn’t make it any better. WALL-E really does feel like a port from a last-generation console.

Wall-e Video Game Soundtrack

The audio to the introduction to WALL-E is very nice and a welcome addition to the game, but soon it becomes very repetitive and soon becomes clear there’s a certain lack of audio within the game. Apart from the sound of WALL-E making trash cubes, an alien sounding happy and the odd background noises, there really isn’t much. Even cut-scenes only contain one or two words until later in the game, when humans are introduced.

Despite all of WALL-E’s flaws, there was one feature I quite liked. The length of the game is just about right, though I felt it extends due to the amount of deaths caused by the game’s camera angle problems. To complete the full nine levels, it will take around seven to eight hours and possibly another hour to collect all the items and the remainder of the achievements.

Most movie-to-game conversions are an achievement addict’s dream and WALL-E is no exception. The full 1000 GamerScore is more-or-less awarded for collecting everything within the game and not getting ‘scrapped’ on every level.

Whilst WALL-E might be the most adorable robot you’ll ever see, the game certainly isn’t. The game feels rushed and is a very poor use of the license. It lacks simple elements every game should have, such as a non-flawed camera, decent graphics and a fun side. WALL-E is definitely one to rent if you’re interested as there isn’t much in the way of replayability after finishing the story mode.

[Posted on Console Monster]